Tomb Raider remaster sparks fierce censorship debate

 Tomb Raider.
Tomb Raider.

Video game remasters might be all the rage right now, but they have a tough job, having to appeal to the nostalgia of the original games' fans, while offering enough of a visual upgrade to justify their own existence. From the GTA trilogy to Warcraft III, we've seen more misses than hits lately – and the latest remaster to draw fans' ire is the original Tomb Raider trilogy.

In a new update, it seems developer Aspyr has seen fit to quietly remove a bunch of pin-up posters of Lara Croft from the walls of one of the levels from Tomb Raider III. And while designs themselves might never have been in particularly good taste, their removal has led to a fierce debate about the ethics of retroactively erasing (read: censoring) aspects of an original game from its remaster.

Tomb Raider
Tomb Raider

The change wasn't referenced in the patch notes for the game's second update, so it's taken a while for eagled-eyed fans to notice they're missing. "Absolutely pathetic that someone could think something so harmless needed to be removed and even more so trying to hide it by making it a undocumented change. Shame on Aspyr and shame on Crystal Dynamics," one Redditor comments,  while another adds, "Absolutely disgusting censorship. I had hoped this would be a bug due to the latest patch, but it's obviously not."

In all likelihood, those pin-ups wouldn't be included if the game were made today – the original Tomb Raider games were a product of a time when hyper-sexualised imagery was a much bigger part of the gaming world, particularly as Sony tried to pitch the PlayStation as a more 'adult' games console than its Nintendo counterparts. Indeed, these in-game posters are nothing compared with some of the actual game posters we saw back in the nineties.