'The Walking Dead' recap: Bringing the fight to their home turf
"The Walking Dead" -- "Home"
SPOILER ALERT: The recap for the "Home" episode of "The Walking Dead" contains storyline and character spoilers.
Lessons to be learned from "Home": Don't go getting too invested in secondary characters during a zombie apocalypse, because they're likely to end up kicking the body count up a notch. And also, beware of speeding delivery trucks, especially when they're sent by the enemy. Chances are, they're not about to drop off a nice batch of freshly baked bread.
So, Rick. Sigh. He's on prison grounds patrol, looking through his binoculars, looking to see that everything is as it should be. Michonne on watch near the gates? Check. Prison yard free of walkers? Check. Rick's dead wife standing in the yard in a beautiful white gown? Check.
Yes, Rick's still seeing things, and this time he approaches his vision in white. She disappears. Then she reappears, outside the prison gates. Rick goes running after her, catching up with her on a small bridge, where she starts stroking his face. Michonne watches, as Rick appears to be interacting with someone who isn't there. It is official: Everyone now knows Rick and reality have parted company.
The other crazy guy
In Woodbury, the Governor knocks on Andrea's door, and immediately starts working her. Her impassioned speech to the townsfolk was just what they needed, he says. He was only keeping his daughter alive, because he thought Milton would eventually find a cure, he says. He's done some terrible things and is no longer fit to lead Woodbury, he says, but Andrea would make a great leader.
What about my prison pals? Andrea asks. He promises there will be no retaliation. He just needs some time to get himself together. He says he knows she may decide her loyalties are with her friends at the prison, but he hopes she'll stay in Woodbury and lead his people instead.
And in case there was any doubt that these admissions were anything but self-serving, and are just his way of trying to keep Andrea in Woodbury while he moves forward with his plots, the Governor meets with Milton and asks him to keep his eye on Andrea.
Into the woods
We catch up with the Dixon brothers as they're waiting for a furry little creature to scurry by so that they can nab some grub. Daryl makes a subtle pitch for the duo to forget living in the woods and head off for the prison, but Merle points out that the prison dwellers won't exactly throw a party to welcome him.
Besides, he says, the prison folk are already dead. He thinks the Governor has already made sure of that.
Meanwhile, the prison dwellers, though not dead, are also well aware that the Governor is on his way. Glenn and Michonne think that means they should strike pre-emptively. Glenn wants to head off to Woodbury with Michonne. "You and I could end this tonight," he says, itching to pull the trigger on the Governor himself.
Plus, the walkers have breached the tombs and are starting to overrun another section of the prison. That, along with the imminent arrival of the Governor and his forces, means it's time to flee the prison, Hershel argues. The group made it through months of travelling around in their cars, and they can do it again, he says.
Glenn points out that Hershel had two legs then, and that they didn't have a newborn whose constant cries would be a zombie siren. No, he says, they have a safe haven -- well, except for those walkers threatening to break through -- and they need to stay put.