Skyrim's been out for 13 years, but players are still being surprised by the fact that NPCs die if you steal their hearts

 Skyrim.
Skyrim.

Nearly 13 years later, Skyrim players are still somehow surprised to discover that if you pickpocket an NPC's heart, they'll probably die.

In a recent post on Reddit, one user asked the community if they were "slow" for only recently having discovered that "when you pickpocket a Briarheart's heart they instantly die." While in an RPG as sprawling as Skyrim there are plenty of things that players tend to discover at their own pace, this one does seem pretty obvious.

Forsworn Briarhearts are powerful NPCs found, unsurprisingly, in Forsworn encampments around Skyrim. The result of a ritual that appears to leave them partially undead, Forsworn Briarhearts are created by having their hearts cut out and replaced with a Briar Heart, a plant-like ingredient that, despite its appearance, can't be looted from any actual, in-game plants.

The Briar Hearts are placed in the Forsworn's chest cavities, although they're not particularly secure. To get around that obvious danger, the Forsworn Briarhearts are especially good at detecting approaching players, and can even detect them through spells like Invisibility and Muffle. That doesn't mean it's impossible to get the drop on them, however, and particularly light-footed Dovahkiin should be able to pickpocket a Briar Heart right out of the Forsworn's bodies.

Doing so, of course, will immediately kill them Forsworn. That feels like it shouldn't come as a surprise - it's been known about for several years, for one thing, but it's also just medical fact. What would happen to you if someone removed your heart from your chest?

Nevertheless, this is exactly the kind of detail that Skyrim is great at presenting to players even if they have hundreds of hours of playtime or years of history with the game. It's a biological given, but it's also something that the game actively fights against - Forsworn Briarhearts are foes not to be messed with for many players, and their senses give them an active counter to exactly this strategy. Perhaps it's no surprise that this interaction can take a long time to discover, even if its existence in the game shouldn't come as too much of a shock.

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