New Prince of Persia Will Be 60fps (Or More) On All Platforms, Even Switch

A screenshot shows the new main character from Prince of Persia: The Lost Crown.
A screenshot shows the new main character from Prince of Persia: The Lost Crown.

The upcoming 2D Prince of Persia reboot from Ubisoft not only looks good, but it also has excellent performance. According to Ubisoft, Prince of Persia: The Lost Crown will run at 60fps on all platforms, including the Switch, and will also support 4K/120fps on some consoles, too. After a string of ugly, bad, and stuttery Switch ports, this is great news.

Announced in June 2023, Prince of Persia: The Lost Crown is a colorful metroidvania-like platformer that takes the series back to its old-school 2D roots. Trailers and gameplay videos of Lost Crown have presented a slick-looking action platformer that had me excited to play when it releases on January 18. But now I’m even more interested in checking out Ubisoft’s latest game, as the publisher has confirmed that Lost Crown will run at 60fps (or more) on every platform under the sun.

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How did Ubisoft pull this off?

So what’s going on here? Did Ubisoft make some weird black magic deal with the devil to squeeze extra performance out of older platforms? Probably not.

Instead, Lost Crown’s impressive performance stats are likely a result of Ubisoft’s focus on Switch. Reporter James Galizio confirmed last year that Ubisoft told him that it was treating the Switch as its lead platform for the game. So focusing on a weaker and older platform possibly forced the devs to optimize more, and those optimizations in turn provided more headroom for the game on newer and more powerful machines, allowing the game to run even better at higher resolutions.

Regardless of why Lost Crown is able to run at 120fps at 4K on some platforms and 60fps on everything else, it’s nice to see developers making sure new games don’t run like garbage on Nintendo’s aging hybrid machine. That’s especially true after last year.

Plus, it distracts us all from the fact that Ubisoft’s other Prince of Persia game—a remake of Sands of Time--is still stuck in development hell. Oops. I just remembered.

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