A GoldenEye 007 remaster was in the works for Xbox 360 but never saw the light of day.
Now, a two-hour longplay of the remaster has revealed key details of the game that never was.
YouTuber Graslu00 uploaded a video featuring a full playthrough of the game’s entire campaign and even some multiplayer footage. Graslu00 was able to play the game through Xenia, an emulator that can run Xbox 360 games on PC.
The original GoldenEye 007 for Nintendo 64 was a revolutionary milestone in video games. Before GoldenEye, the FPS genre was seen as something exclusive to the PC.
GoldenEye was part of the early vanguard of console FPS games that proved the genre could work with joypads. In fact, many gamers cite GoldenEye for N64 as the title that introduced them to first-person shooters.
In 2008, Microsoft announced that a GoldenEye 007 remaster would be coming to the Xbox 360 (thanks, VGC). But due to a complicated dispute involving multiple companies, the project never made it onto the Xbox Live Arcade as planned. This was despite the fact that the game’s production was all but finished.
“The main reason it didn’t happen was because there were too many stakeholders,” Grant Kirkhope, a composer on GoldenEye, told VGC. “Microsoft, Nintendo and EON could never agree on terms, and that’s before you even start to consider getting all the original movie actors to agree to have their likenesses used again.”
Unfortunately, this all but ensures that an official GoldenEye 007 remaster will never happen. But thanks to Graslu00’s video, fans at least got to see a glimpse of what could’ve been.
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If you liked this story, check out this piece on the secret James Bond game from IO Interactive, the developer behind the Hitman series.
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