The game makers traveled the world to get Enterprise members from the J.J. Abrams "Star Trek" reboot voicing their own characters. "We wanted Chris Pine and Zach Quinto and the rest of the crew," Sr. Vice President of Paramount Pictures, Brian Miller, explains in a Yahoo! Movies exclusive video looking at the making of the game.
They went to San Francisco, Los Angeles, London and New Zealand to capture the voices of our favorite crew members: Pine, Quinto, Zoe Saldana, Simon Pegg, Karl Urban, Anton Yelchin, and John Cho. More than 3,500 lines of dialogue were recorded for the game -- that's well more than three times the number of lines that appear in an average movie script!
Watch Yahoo! Movies Exclusive Star Trek Video Game Clip:
It was built to appeal to hardcore gamers as well as diehard Trekkies -- and uses many elements from Abrams' film. "When you walk through the hallway and the bridge, it's exactly the same sound effects we use on the movie," Miller said, explaining that the film's story department, sound design and special effects teams helped make the game.
Oscar winning "Star Trek" composer Michael Giacchino, who also scored the upcoming "Into Darkness," also created original orchestral music for the game, which is made for Xbox 360, PlayStation 3 and Microsoft Windows PC.
The game's graphics also add to its immersive quality. It is the first major console game released by Paramount and features an original storyline – seen more like an additional chapter to the film series (and not its own book).
The game also harkens back to the original television series: During one game sequence, Spock and Kirk are pitted against each other in mortal combat, as did happen in the classic episode "Amok Time" in 1968.
Star Trek: The Video Game is available April 23. "Star Trek Into Darkness" hits theaters May 15.
Star Trek: The Video Game Spot -- Shatner vs. Gorn:
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