The ill-fated White Star liner RMS Titanic. (Photo: Central Press/Getty Images)
The creators of the game are attempting to simulate the final two hours and 40 minutes of the ship’s short, but storied, life.
A quick refresher: As the largest moving object in the world in 1912, the Titanic had 2,200 passengers, and sunk in the wee morning hours on April 15, 1912 after it hit an iceberg in the North Atlantic Ocean.
If this campaign is fully funded and the game is a go, players will be able to fully explore the ship, and interact with its passengers, who are all voice activated. They may also be able to make their way around Southampton, England, where the ship first set sail en route to New York City.
An artist’s impression of the Titanic colliding with an iceberg in 1912. (Photo: Ann Ronan Pictures/Print Collector/Getty Images)
As for the rules of the game, each player goes through the entire voyage, while meeting historical passengers, from bankers and artists to those looking to create a new life in a new country. The ultimate point is to use an educationally-based video game to recreate history in a way that will capture new audiences.
“We are putting extensive effort into researching every last detail of the ship and working with the leading historians, and even those who have worked with James Cameron on a regular basis,” explains Tom Lynskey, one of the game’s creators. “We have made additional archaeological discoveries, and have been working with numerous relatives of both survivors and victims of the disaster to make sure that this project is a fitting tribute, and something that they can be proud of.”
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Right now, the game’s creators have raised $26,676, which is 11% of their $250,000 goal. The campaign began on February 20th and will end on April 21st. If this game really does set sail, it could be an amazing way for people to experience a monumental part of world history.
That said, many people associate the ship with so much tragedy and may feel that its very existence could be a disturbing dishonor to those whose lives were taken on that fateful night back in 1912. The creators are fully aware of this association, and are acting accordingly.
“Our entire team is very passionate about this project, and we are doing it as a tribute of respect…in an effort to memorialize a horrible tragedy in history,” Lynskey says.
What’s more, he and his team have been endorsed by a number of historical societies and museums, as well as descendents of Titanic’s passengers and crew. “The sinking has been a touchy subject for us, but the story of the Titanic cannot be faithfully recreated without including its tragic end,” Lynskey concludes.