Justin Olivetti

    - Contributing Editor

    A casual gamer and long-time MMO fan, Justin is often heard yelling, "Player housing for all!" in the Massively Offices. In addition to news, he tackles The Road to Mordor, The Perfect Ten, Jukebox Heroes, the retrospective Game Archaeologist series, and Massively Speaking.

  • So long, Massively, and thanks for all the fish

    A little under five years ago, I answered the call for a wonderful opportunity to write at Massively. In many ways, it was an unbelievable dream come true. It married my passion for MMOs with my love of blogging while taking all of that to the next level. The first night after I got hired, I set my phone to deliver team emails ASAP so that I wouldn't miss out on a moment (I quickly turned that off so I could actually sleep). Since then, it's been a rollercoaster of wild news, personal projects, out-of-state conventions, long discussions, and general excitement over what the next day will bring. And now it's over. Oh, the MMOs are still going strong and 2015 is shaping up to be one mighty interesting year. Personally, I'll keep writing about these games on Bio Break and talking about them (we're taking the Massively Speaking podcast with us as a last-minute gesture of defiance against our former corporate overlords). Past that, I don't know what the future will hold. I guess I have to be content with not knowing. But before I bow out of the site completely, I have a few things to say to you all.

  • Daybreak: No SOE Live this year, but our games will endure

    What does the transition from SOE to Daybreak Game Company mean for you? Well for starters, if you had set aside money and time to attend SOE Live this year, it's time to change those plans. Community Manager Linda Carlson confirmed on Twitter that the fan convention would be taking some time off due to the corporate transition: "SOE Live will take a hiatus as we focus on our exciting transition and the future of Daybreak Game Company." Daybreak President John Smedley also posted several follow-ups to the announcement and the ensuing player questions: "1) All our games are still up and will continue to be despite our new name. 2) Yes, we want to bring our games to Xbox One in addition to PS4. 3) Station Cash doesn't change at all (though we will be rebranding it soon here). 4) We're still making Everquest Next. Nothing has changed."

  • Crowfall's Gordon Walton on how Trammel impacted classic Ultima Online

    With Ultima Online's second expansion in 2000 (yes, 2000) came a copy of the world, a facet called Trammel where non-consensual PvP was forbidden. Ever since, the current and former UO community has debated whether this was a brilliant or terrible move. Now we have the word from former Executive Producer Gordon Walton, who discussed Trammel on the Crowfall forums. "I regret some (but not all) of the outcome," Walton began, going on to explain that the rampant PvP was driving away over 70% of new players to UO. The creation of Trammel doubled the playerbase, but he said that it disenfranchised the hardcore PvPers who now had to prey on each other instead of PvEers. "I also learned from my UO experience that it's really hard to change a brand," he wrote. "Inherent in the UO brand was the fact it was a gritty, hard core world of danger. We were not successful in bringing back the (literally) hundreds of thousands of players who had quit due to the unbridled PvP in the world (~5% of former customers came back to try the new UO, but very few of them stayed). We discovered that people didn't just quit UO, they divorced it in a very emotional way. But we did keep more of the new players that came in by a large margin, significantly more than than the PvP players we lost."

  • The Daily Grind: What do you love about MMOs?

    Being critical and even cynical is part of any "serious" fandom, although we must never lose sight of the passion and wonder that made us fall for this hobby. Today, I invite all of us to put aside our gripes and jeers, and instead focus on what drew us into online gaming. So. What do you love about MMOs? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Trove adds pirates and promotes pets

    Yesterday was a fairly important update for the blocky world of Trove, as the new patch introduced genuine, bonafide pirates to the game. Players can now hunt down pirate ships to plunder them for goods while looking forward to future sea-themed updates. Also notable in the patch is that player pets have been promoted to allies. It's not just a name change, either; allies have "extra special powers" that can be used to help players in their journeys. Check out the patch notes for the full details.

  • Otherland plans a second closed beta test for February

    After hints and rumors, the Otherland dev team is finally prepared to confirm that a second closed beta test is indeed on the way -- and it will be happening next month. "Otherland is starting into the second CBT in February. We don't have an exact date yet and it can be delayed, but we don't want to tease you anymore. We polished a lot of stuff and put a lot of effort in it to provide you with more content, more quests and new features," the team said on the forums. The next closed beta test will include crafting, the auction house, storage, and vendors. Those who didn't get in the first time around can take heart in knowing the team will be handing out more beta keys than the last round.

  • The Game Archaeologist travels to Nexus: The Kingdom of the Winds

    I confess that I have a particular fascination for MMOs that came into existence in the 1990s. It's not only the fact that I was oblivious to them at the time (er, wild college days?) but that practically each and every one of them were true pioneers in their own fashion. And while your standard MMO fan might think that there were only three such games in that decade (four, if they are gracious and include Meridian 59), the truth is that there were far more of them. Today we are going to look at one of the most important MMOs to emerge from that time period, Nexus: The Kingdom of the Winds, although its influence was primarily located in Korea while being vastly downplayed in North America. Still, here's a successful MMO that not only beat Ultima Online out of the door by a year but has since won a Guinness World Record for longevity!

  • Marvel Heroes plans for a more awesome team-up system

    While it's all groovy to have a sidekick to run around with your superhero in Marvel Heroes, apparently the team and the community felt as though the team-up system needed more work. That's why Gazillion has a major revamp of team-ups planned for Q1 2015. According to a new dev diary on the subject, the revamp will cover a range of improvements to the system. Team-up characters will see more customization, expanded power trees, a level cap of 60, increased survivability, synergy bonuses, and new powers on top of improvements to old powers. Players will also gain more control over what their team-up companions do on the battlefield. In addition to the developer diary, there's also a forum FAQ to deliver even more information on the planned revamp.

  • Valiance Online is coming soon to Steam early access

    Great news for Valiance Online, as the fledgling superhero title announced recently that it has been voted onto the Steam Greenlight program by the community. This means that Valiance Online will "soon" be available to play through the digital platform via early access. The team said that it still discussing its release and pricing plan, although fans can currently access it in the open pre-alpha test going on right now. Valiance Online is making good progress as a City of Heroes spiritual successor and even picked up a former artist from the sunsetted superhero game in December.

  • Sail to Tyrant's Throne with RIFT 3.1

    RIFT's Patch 3.1: Storm at Sea came out yesterday, building upon the water-based madness that came with last fall's Nightmare Tide expansion. The biggest addition to the Plane of Water is the Tyrant's Throne zone (which is so very fun to say six times fast), which includes five new story quests that cover the tale of Crucia's horrible experiments. The patch also adds three zone events, more planar attunement levels, a new nightmare rift type, a new chronicle, and improvements to the minion, dimension, and crafting UI systems.

  • One Shots: Shroud of the Santa

    Well, this pleases me like punch: One Shots' very first Shroud of the Avatar screenshot submission! I recall thinking that this indie MMO looked so much better than I previously thought when I got my hands on it last August, so I'm glad to see Massively readers going on a photo safari in it. Reader JohnD is responsible for this unusual sight: "Here is a shot of Johanis Lolar, who is busy adventuring. I'm not sure his Santa cap helps him blend, but he's doing his best." I always like to assume that Santa spends his off-season lurking in weeds and ambushing stray travelers with presents, so this picture plays into that fantasy. What? I'm normal; my parents had me tested.

  • Global Chat: Can MMO stories rise above mediocrity?

    Players have long debated the importance, relevance, and quality of stories in MMOs. Some have called for an abolishment of dev-driven narrative entirely, some enjoy what's there, and some have pressed for better writing and storytelling techniques. This week we'll hear from one blogger who is struggling with "mediocre" stories in MMOs and what might be done with them. But wait, that's not all! We'll also hear from writers about MMO inventory systems, aging games, and how pretty much nobody in the world was shocked when Elder Scrolls Online ditched its sub.

  • Get your free League of Legends soundtrack now

    You know what's awesome? Free stuff. Free stuff is awesome. And League of Legends is notable for giving away free goodies over the years, so we're not surprised to see that Riot's put the game's brand-new soundtrack album up on the site as a free download -- before it's going to be sold elsewhere. So if you want to get 15 generally excellent tracks (we know; we've listened to it), then head on over and snag it now!

  • The Daily Grind: What long-running bugs are you dying to see fixed?

    There are few things more aggravating than long-running bugs that impact you daily and have never been fixed by the team. That picture right up there? That's one of the very few screenshots that Star Wars: The Old Republic has allowed me to take due to an inconsistent glitch that goes practically back to the launch of the game. Since it's been around for so long, I have severe doubts that it will ever be addressed at this point. I'm sure that this is not the only long-running bug out there that annoys players, so let's give free rein to our petty gripes today! Which ones would you love to see fixed? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Firefall video previews Amazon Warzone

    Listen up grunts, did you honestly think you'd live forever? Well, you won't. No sir, you're going to head back to the front lines of Firefall with its upcoming patch and probably die. Then we're going to drag your corpse back to the base, jolt it with enough juice to make you glow in the dark, and send your reanimated wimpering frame into even more harm. But that's the fun, eh? Firefall's posted a new video that highlights the big upcoming patch. Features incoming include the Amazon Warzone, the big game hunt, the reputation system, and improvements to loot and ranged weapon modules.

  • Jukebox Heroes: The quieter side of LotRO's soundtrack

    Yes, I'm kind of nuts about the Lord of the Rings Online soundtrack. It could be because I've played this MMO more than most any other at this point, but I like to think that it's also due to a really well-done score that does more for world-building than most soundtracks. Even though I've talked about the soundtrack as a whole, interviewed Composer Chance Thomas, discussed my favorite housing themes, and reviewed both the Riders of Rohan and Helm's Deep scores, there's still more that I wanted to cover. Today, I want to share with you exactly why I love this soundtrack: for the quiet moments. There are a select few tracks that are nearly ambient but are also perfectly immersive. I can't help but get kicked in the feels every time one of these comes on, and I know that for years to come I'll have fond memories of LotRO whenever I play them. Let's get a little mellow and hear the whispers of Middle-earth today.

  • Crowfall's Legionnaire is a four-legged powerhouse

    Today's a series of firsts for Crowfall reveals. It's the first glimpse of the game's second announced class, the Legionnaire. It's the first look at a character who is other than human -- and is in fact a Centaur. And it's the title's first in-game environment screenshot. Crowfall has also posted a handy FAQ that goes into depth about the character creation process, teases Mac support, and eschews traditional MMO levels as a means of progression.

  • Star Trek Online starts its fifth anniversary celebration

    It was five years ago February 2nd that Star Trek Online came mewing into the MMO world, bringing with it final frontiers, infinite diversity, and canon-approved lockboxes. Cryptic's so excited to share this milestone that it's starting the celebrations a little early with a daily giveaway from today through Thursday, beginning with a free research and development pack. The real special treat is more than just casual freebies, however. The team's introducing a brand-new featured episode, Dust to Dust, starring Garrett Wang as Harry Kim. Q is also returning with his annual events, although this time around he's adding an Omega Particle minigame to the mix. Completing both the featured episode and Q events will earn tokens to spend on various rewards (including a Kobali Samsar Cruiser) and fragments that can be assembled for an Omega upgrade kits.

  • PlanetSide 2 smashes world record for biggest FPS battle

    Those of you who turned out to help PlanetSide 2 set a world record this past Saturday now have the satisfaction of knowing that you're officially a part of gaming history. The Guinness World Records title for "Most Players Online in a Single FPS Battle" was set by the combined efforts of three factions and 1,158 players on January 24th in the game. The immense fight took place in a single instance and surpassed the previous record holder of Man vs. Machine, which reached only 999 players in 2012. The title will be included in the Gamer's Edition of the World Records. PlanetSide 2 Producer David Carey wanted to thank those who participated, adding that this put the title right back where it belonged: "PlanetSide held the original record for this achievement and we're thrilled to have officially taken it back with PlanetSide 2." [Source: SOE press release]

  • One Shots: Haiku edition

    Believe it or not, I have been listening to you guys in the comments, and I know that there's been an ongoing desire for One Shots to provide the full-size pictures that are otherwise shrunk by our size limitations. So I'm happy to announce that starting this week, I'm including a gallery at the end of the column that will allow you to pull up larger screenshots if so desired. A few weeks ago I issued a screenshot challenge for folks to send in a haiku poem in addition to their picture. A select few of you did, starting with this striking pose from Final Fantasy XIV by reader Wolfyseyes: Facing this challenge One thought repeats in my mind: Please, please, please don't suck